1.1 is out now! Quick Fixes!
Baldi's Brand New Game! » Devlog
Fixes:
- Fixed the Clocks, Locks, and Soda achievement's description having lowercase letters in the wrong spots.
- Fixed the Clocks, Locks, and Soda achievement requiring 3 Alarm Clocks, 2 Swinging Door Locks, and 1 BSODA to be used instead of 3 Alarm Clocks, 2 BSODAs, and 1 Swinging Door Lock.
Files
Baldi's Brand New Game! v1.1.zip 55 MB
Nov 07, 2022
BALDI_BRAND_NEW_GAME_1.1_OS.zip 411 MB
Nov 07, 2022
Get Baldi's Brand New Game!
Baldi's Brand New Game!
Status | In development |
Category | Game mod |
Author | GrandGames |
Genre | Action |
Tags | 2D, 3D, Baldi's Basics, Creepy, Horror, Retro, Singleplayer, Unity, weird |
Languages | English |
More posts
- Check out Baldi's Brand New Game Remastered!Dec 28, 2022
- Read Me!!!Dec 12, 2022
- Version 1.2 is now canceledDec 06, 2022
- Baldi's Brand New Game Plus - Progress UpdateDec 05, 2022
- Random Event SuggestionsDec 03, 2022
- Version 1.2 is coming soon!Nov 23, 2022
- 1.0 is out now! Final major update!Nov 06, 2022
Comments
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Hello! I looked at some of your tutorials on Gamebanana (like the Mrs. Pomp one) and was wondering if you could make one on how to add the grappling hook item to a mod. Out of all of the items that I've added in my mods and projects, it's one of the items that seems to be harder for me to implement in a fully working non-buggy condition.
Unfortunately, I don’t know how to add grappling hooks myself. I wish I could help with that.
i know baldis brand new game is now getting minor bug fixes now but, can you add the outside? like from michaels teaching and. heres a mod suggestion. can you make michaels brand new game?
Hey. Made a game inspired by your game called JOLLY's Brand New math game
That's neat!
Subsmission On BFNSRUE Plus To Video-Accounter To Log In!
Yes, 1.7 Is Not Released! Released On 12.11.2022 To Release Version "1.7" Is Here in dev!
Three things:
1. Baldi's still a bit slow, could you make him faster?
2. I can't go through the last exit for some reason.
3. Could you make the characters not move to the sides of the hallway? Cuz when i go against a wall, baldi would follow me directly and i could just run past him.
Great suggestions! I will definitely look into them, but I don't think I can improve the AI to make them walk down the middle of the hallway, although I would like to do that.